Traits are typically rated on a 0-5 or 0-10 scale. As a general rule of thumb, a Trait that is measured from 0-5 can be combined with a different type of Trait that is also measured from 0-5 as part of a dice pool. Traits that are measured from 0-10, however, are generally rolled alone as part of a dice pool.

Types Of Traits Found In M20Edit

Character Details (Not Rated on 0-5 or 0-10 scale)Edit

  • Character's Name: A character's name or nickname, what you the player call them.
  • Player's Name: Your own name, convenient to have on your character sheet.
  • Chronicle: The name or title used by the gaming group for their specific chronicle and/or setting.
  • Concept: A shorthand decription of the overall idea behind your character.
  • Nature & Demeanor: Archetypes that reflect a characters true nature and the social image they present.
  • Essence: One of four primal forces expressed by an Awakened Avatar.
  • Affiliation & Sect: The faction and specific group that a Mage belongs to as far as the Ascension War is concerned.
  • Experience Points: Accumulated rewards that enable a character to purchase new or increase Traits

Attributes (0-5 for normal characters)Edit

A character's innate Physical, Social, and Mental Traits, further subdivided into:

  • Strength:
  • Dexterity:
  • Stamina:
  • Charisma:
  • Appearance:
  • Perception
  • Intelligence
  • Wits

Abilities (0-5 for normal characters)Edit

Secondary Abilities (0-5 for normal characters)Edit

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Backgrounds (0-5 for normal characters)Edit

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Merits & Flaws (Optional; Up to 7 of each for normal characters)Edit

 Spheres (0-5 for normal characters)Edit

Arete (0-10; rarely will a PC/NPC mage obtain higher than 5)Edit

Willpower (0-10 for normal characters)Edit

Quintessence/Paradox (Varies)Edit

Health (Varies)Edit